Posts Tagged ‘sarah morayati’

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IF Comp ’09 – Sarah Morayati’s Broken Legs!

October 25, 2009

Mr. Magnifico: Math problem, courtesy of Little Mag: “I have 2 branches. One has one more than the other. How many different ways can there be?”
Mr Magnifico: (Answer: “It’s obvious that there are 30.”)

I saved Broken Legs for last, because the au jus seemed to like it.  So, with no further fucking around, let’s play it.

Mostly Spoiler-Free Upshot: This game is steeped in personality and funny writing, and in that sense, I loved it.  Its puzzles, though… okay, maybe I’m denser than an Eric Eve protagonist, but I tried to solve its puzzles by myself, failed miserably, exhausted the hint system, continued to fail, consulted the pre-walkthrough, somehow managed to read it wrong, kept right on failing, resorted to the actual walkthrough, typed something in wrong, failed once again, then finally finally finally got it.  I feel like maybe a very small percentage of this is not entirely my fault.

So, yeah.  You should play it, though.  You’ll enjoy the writing, and can’t possibly do any worse at the puzzles than I did.

[spoilers begin here]

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Pretty Much Everybody’s Alabaster!

June 15, 2009

(Pretty much everybody, in this case, would be John Cater, Rob Dubbin, Eric Eve, Elizabeth Heller, Jayzee, Kazuki Mishima, Sarah Morayati, Mark Musante, Emily Short, Adam Thornton, & Ziv Wities, if we’re copying and pasting here, which we totally are.  Also here’s the link.  There, I have done my duty to humanity.  That’s it, humanity.  You’re cut off.)

Emily Short has been blogging about this project for a while now using the format “Alabaster <release number> <stuff I have no idea what she’s talking about>,” as in “Alabaster v1.83.907x-5/lavender is out!  A word of caution:  while I had partial success inserting self-referential clotii* randomly into the tree modus, some of the horseshoe nodes had to be replaced with butterfly nodes, which seem to be causing intermittent ruptures in the Marshall stack.   If anyone knows a way to *crackle* *fizz* Inform 7 *fizz* be glad to hear it *fizz* *crackle* went after them with a tire iron but they’re still coming out of the walls and I’m rapidly running out of muffins.  End transmission.”

I do know it’s a retelling of Snow White with some sort of interesting new conversational system, but other than that I am Blogging In Matters I Don’t Understand.  Let’s play the thing and find out.

* “Clotii” being the plural of “clotus,” which of course means a closed circuit in the shape of a lotus blossom.

[for those who haven’t played yet; spoiler-free, but don’t read if you like going into things knowing as little as possible]

Okay, I’ve been playing for a while, and the game is neat.  It’s definitely an old-school fairy tale, the kind you get when you mix blood and magic and people being just absolute dicks to each other.  Reminds me of Milorad Pavic’s Dictionary of the Khazars, a book of stories (or just one, really) in that same Jungian princesses-and-mirrors vein told in lexicon format, so the reader determines how the thing unfolds, which is cool as hell.  Alabaster’s conversation system does the same thing.  It’s worth playing.  Go play it.

[spoilers begin here]

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