Posts Tagged ‘michael martin’


IF Comp ’10 – Michael Martin’s Flight of the Hummingbird!

November 14, 2010

If you were wondering about Octodad, it is probably awesome, assuming you can master the individual limb controls that I suspect provide most or all of the game’s difficulty.  I couldn’t tell you myself, having been defeated by a four-inch-high step in the tutorial room.  This might be an indicator that the game is not, in fact, awesome, but I refuse to believe such a thing is possible.  I mean, come on, it’s Octodad!  Whoo!  Octodad!


[spoilers begin here]

Read the rest of this entry ?