Posts Tagged ‘luster’

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IF Comp ’11 – Jared Smith’s Luster!

October 19, 2011

In the outskirts of a deserted town, the adventurer carefully explore, looking for rare gems.
If there’s one thing I enjoy in a game context, it’s carefully exploring, looking for rare gems.  Actually, wait, if I only get one thing, I’m’a have to go with setting shit on fucking fire.  Oh, wait, no, unlockable hats!

Maybe I can trade the gems for hats and set them on fire.  Yeah.  That’s bound to be what this game is about.

[spoilers ignite below this line]

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